Hello Coinracers,
This is our first entry in the Coinracer DevDiaHello Coinracers, Time for another update on our development progress: Game Development:
- Upgrade system for the visual upgrades is currently being integrated in the game menu UX/UI (check attached)
- Existing tracks are being reworked using the new track generation asset we recently purchased. First track to be reworked: Dip’s Mountain
- The FIAT on-ramp integration is ongoing
- A.I. powered bots asset has been found, we are currently researching the documentation to integrate it in our game. The developer of the asset was kind enough to provide us with a testing package for free and is helping us with knowledge support every step of the way, we will share his asset here after we fully integrate it so our community can show some love to this super dude and his work (faith in humanity restored).
Token Updates:
- We are working on the final details of our revenue share system for token holders.
- Work on the revenue system technical implementation has already started
- Standard token contract for our planned expansion to other blockchains is under development (this contract will be used across all chains, except BSC where we already have the token launched)
Website:
- Website facelift is done on our stage environment. We would love to know your feedback: https://stage.coinracer.io/
- Since this is a stage environment, please take note that the website might load a bit slower initially.
As always, thank you for your patience and support!ry, which will be a bit longer due to a massive catch-up list of what has been developed in the last few months, with many more to follow. We have created this channel to ensure higher transparency in terms of development. Now let’s dive right into it: Development between June and November 2023 (all of the below have been finished and are currently active in the game build):
- Destruction Derby mode finalized
- Car controls finetuned
- Economic system implemented
- Web3 integration
- Consumables
- Dip’s Mountain Track addedd
- Destruction Derby Arena updated
- Hoomer, Speedster, and Raracuda cars added
- Tutorial for new players implemented
- Database flows optimized
- Database structure optimized
- Server load-balancing optimized
- Game Menu User Flows improved
- Integration with 1Kin completed
This week’s updates (not yet released to the public):
- Offline mode – if the player is offline they will be able to play against bots. This feature is under testing.
- Currently testing the bots and fine-tuning. This feature is under testing.
- Upgrade system and economic system 90% done. This feature is under testing.
- Fiat on-ramping. This feature is under testing.
- Car upgrades have been implemented. Each car will have 3 tiers of upgrades. This feature is under testing.
- Integrate performance upgrades in the economic system. This feature is under development.